• Moodle

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    Moodle is an open-source Learning Management System (LMS) that provides educators with the tools and features to create and manage online courses. It allows educators to organize course materials, create quizzes and assignments, host discussion forums, and track student progress. Moodle is highly flexible and can be customized to meet the specific needs of different institutions and learning environments.

    Moodle supports both synchronous and asynchronous learning environments, enabling educators to host live webinars, video conferences, and chat sessions, as well as providing a variety of tools that support self-paced learning, including videos, interactive quizzes, and discussion forums. The platform also integrates with other tools and systems, such as Google Apps and plagiarism detection software, to provide a seamless learning experience.

    Moodle is widely used in educational institutions, including universities, K-12 schools, and corporate training programs. It is well-suited to online and blended learning environments and distance education programs. Additionally, Moodle's accessibility features make it a popular choice for learners with disabilities, ensuring that courses are inclusive and accessible to all learners.

    The Moodle community is an active group of users, developers, and educators who contribute to the platform's development and improvement. The community provides support, resources, and documentation for users, as well as a forum for sharing ideas and best practices. Moodle releases regular updates and improvements, ensuring that the platform remains up-to-date with the latest technologies and best practices.

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Available courses

Introduction to Fashion Design

-Objective: To introduce students to the basics of fashion design and its role within the fashion industry.

-Topics Covered: History of fashion, major designers, and fashion terminology.

2. Design Principles and Elements

-Objective: To understand the fundamental principles and elements used in creating fashion designs.

-Topics Covered: Color theory, texture, balance, proportion, and silhouette

3. Fashion IllustrationObjective:

-To develop skills in drawing and illustrating fashion designs.

-Topics Covered: Figure drawing, garment rendering, and technical sketches.

4. Textiles and MaterialsObjective:

-To familiarize students with different types of fabrics and their properties.

-Topics Covered: Fabric types, textile fibers, draping, and fabric manipulation.

5. Pattern Making and Draping

-Objective: To teach students how to create and use patterns for garment construction.

-Topics Covered: Basic pattern drafting, fitting, and draping techniques.

6. Sewing Techniques

-Objective:To provide practical skills in garment construction and sewing.

-Topics Covered: Machine sewing, hand stitching, finishing techniques, and garment assembly.

7. Trend Analysis and Research

-Objective: To understand how trends influence fashion design.

-Topics Covered: Trend forecasting, research methods, and how to incorporate trends into design.

8. Portfolio Development

-Objective: To create a professional portfolio showcasing design work and skills.

-Topics Covered: Portfolio layout, presentation techniques, and digital portfolios.

9. Fashion Industry Insights-Objective: To gain an understanding of the fashion industry’s structure and operations.

-Topics Covered: Industry roles, fashion marketing, retail strategies, and career opportunities.

10. Project Work and Evaluation

-Objective: To apply learned skills through practical projects and assignments.

-Topics Covered: Design projects, presentations, and peer critiques.https://www.tuko.co.ke/facts-lifehacks/study/509169-fashion-design-courses-kenya-entry-requirements/

  1. Understanding Pattern Drafting
  2. Objective: To grasp the role of pattern drafting in fashion design and garment construction.
  3. Topics Covered: The purpose of patterns, how they fit into the garment creation process, and the types of patterns used in the industry.
  4. 2. Basic Terminology and Tools
  5. Objective: To familiarize students with the terminology and tools used in pattern drafting.
  6. Topics Covered: Pattern grainlines, notches, seam allowances, and essential tools such as rulers, French curves, and pattern paper.
  7. 3. Body Measurement and Fit
  8. Objective: To understand how to take accurate body measurements and ensure a good fit.
  9. Topics Covered: Measurement techniques, measuring body parts, and creating basic size charts.
  10. 4. Basic Pattern Drafting Techniques
  11. Objective: To learn how to draft basic patterns from measurements.
  12. Topics Covered: Drafting a basic block or sloper (e.g., bodice block, skirt block), adjusting fit, and creating basic pattern shapes.
  13. 5. Creating and Modifying Patterns
  14. Objective: To practice creating patterns for simple garments and modifying them for design variations.
  15. Topics Covered: Adding design elements like darts, pleats, and seam lines, and modifying patterns for different styles.
  16. 6. Pattern Grading
  17. Objective: To introduce the concept of pattern grading for different sizes.
  18. Topics Covered: Techniques for scaling patterns up or down to create various sizes.
  19. 7. Pattern Marking and Cutting
  20. Objective: To understand how to prepare patterns for cutting fabric.
  21. Topics Covered: Marking patterns on fabric, using pattern weights, and cutting techniques.
  22. 8. Pattern Assembly and Muslin Testing
  23. Objective: To assemble patterns and test fit using muslin fabric.
  24. Topics Covered: Assembling a muslin sample, fitting adjustments, and refining patterns based on test results.
  25. 9. Advanced Pattern Techniques
  26. Objective: To explore more advanced pattern drafting techniques and styles.
  27. Topics Covered: Complex pattern modifications, designing for different body types, and creating custom patterns.
  28. 10. Project and Practice
  29. Objective: To apply pattern drafting skills in a practical project.
  30. Topics Covered: Drafting a pattern for a specific garment, making adjustments, and creating a finished garment prototype.